![]() ![]() ![]() So mp on a campaign time have to be constant moving and can't be slowed or fasten which is like writing the game again. which would be really huge and you have to come up with a concept how you handle someone is fighting for 5-15 mins and another one is just moving from a to b during that time. If you really mean mp campaign by having each player have his party on the map you have to rewrite kinda the whole game mechanics which handles map, daily triggers and so on. You dont need to account for multiple armies running around, as itd just be the hosts army. If it will come out decent don't forget a donation button somewhere.Įdit 2: some more thoughts :btw do you mean by coop fighting with a friend in your party as hero or as companion with his own party, which ends in a huge different scope for the project. Mount And Blade Bannerlord Coop Campaign Mods For Warband Certain mods for Warband allows AI commanders, and itd be nice to have a friend that could lead the cavalry units, or something like that. I must say i'm a huge fan of the basic game concept and it has so huge potential but i will not invest my personal time/money to help them out to code something that is so obvious requested.īut i wish you good luck and it will be for sure appreciated. ![]() I must say i really like the approach to make it so moddable but that's not an easy mod to get it right and i don't think it should last on the shoulders of the playerbase. As programmer myself i refuse to invest time in personally for me disappointing outcome of m&b2. I'm kinda 50/50 on that, why players have to code the most requested feature but without i guess it will not happen. Edit: upvote the main post that deserves attention ![]()
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